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University of Iowa Projects

                In university, I made many projects for my Design Fundamentals class. It is a prerequisite class for the arts major here at the University of Iowa but the projects I made in this class showcase a good understanding of design that I would like to promote. We went through fundamental ideas of design such as Gestalt, color theory, Typography, 3D Mobius understanding, and 3D modeling. I used applications such as 3DS Max, Adobe Illustrator, and AutoCAD. 

Design Fundamentals

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This course is designed to address the formal and conceptual bases of drawing. Beginning with problems focusing on the essentials of line and mark, it progresses to shape and form. Each of these properties is explored with reference to space and value. Color is a minor component, with tonal range in black and white stressed. The media of charcoal, pencil, and ink are employed. Serious involvement is expected and additional outside work is required. The semester is devoted to developing a visual vocabulary and working attitude that are consistent with the major in art and serves to assist students well in advanced two- and three-dimensional courses. Course format consists of group and individual critiques, perceptual (including still-life and human figure, clothed and unclothed) and conceptual drawing, and other class activities. Materials such as paper, a portfolio, and the aforementioned media are required supplies. TA's teach the course with supervision from faculty.

Basic Drawing

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This course is a basic study of visual issues as they relate to pictorial space. Specific problems may involve still life, landscape, human figure (clothed and unclothed), or concept. Projects include monochromatic statements and the complexities of color. A technical understanding of oil media, a visual vocabulary, and the beginning of a personal investigation are stressed. Course format consists primarily of studio work and practice with faculty guidance through lecture and critique. Grading is based on the quality and improvement of work, participation in class critiques, and attendance. Written work may be required. A technical text may be assigned. The University Art Museum, Art Library, and School galleries are supplementary resources. Required materials include a complete list of oil painting supplies. The course is taught primarily by a faculty member with the assistance of a TA.

Painting 1

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This course is an introduction to Intermedia through student-initiated research and creative production in a range of media including- but not limited to video, installation, social media, conceptual art and performance. Class discussion, multimedia presentations on the history of Intermedia and readings will complement student projects. Grades are based on attendance and participation, and completion of assigned collaborative and individual projects. No prior experience working with technology is required. This course is a beginning-level course that satisfies the 3-D requirement for a B.F.A. degree.

Introduction to Intermedia

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Develop conceptual and critical design thinking while solving problems to create 3D structures with sustainable materials, processes, and consumption; discuss, develop, and evaluate composition principles and their relation to aesthetics, modular systems, structure, and sustainable use of material through handmade models and systems that lead to final designs; engage in diverse multidisciplinary collaborations. This course aims to expose students to 3-dimensional design studio concepts and its relation to aesthetic, structure and material.  It intends to provide the necessary knowledge and practical technical skills to allow students to further explore the 3-dimensional creative process. 

Introduction to 3D Design

University of Auckland Projects

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Provides students with an overview of analogue photographic processes. Students will gain skills in darkroom photography, including a practical understanding of film camera technologies, developing and printing processes, and the use of darkroom techniques to refine and manipulate photographic imagery.

Photography: Analogue Photography

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Engages students with concepts, materials and methods of making that are indigenous to Aotearoa. Explores ways of developing and creating contemporary art in kōhatu/stone.

Nga Toi Taketake: Kōhatu / Stone

Engages students with materials and methods of making that are indigenous to Aotearoa. Explores concepts, methods and techniques of Te Ao Māori through the development and creation of contemporary fibre and textile-based artworks. Through an exploration of practices such as tukutuku, students will consider how collaboration, pattern, symbolism and whanaungatanga can be embedded in artworks.

Nga Toi Taketake: Fibre / Textile

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Explores and examines the ongoing impact of colonization, imperialism, and migration through art making. Related indigenous methodologies and concepts will be explored.

Indigeneity and Culture: Power and Place

University Art Projects Highlights

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